email@example.com, chrispearce.me, github.com/chrisui
I am a forward-thinking individual, passionate about all areas of web and product development, who, having always had a seat somewhere between the tech and product teams, is confident developing ideas from concept through design iteration to final execution and deployment.
I have a wide range of experience developing websites and applications of all scales and on varying platforms and enjoy being actively involved in all areas of their production. I have led various product and platform teams ensuring optimal delivery of results which meet company goals and are sustainable.
I pride myself with my passion and continue to learn, research and innovate while focusing on the task at hand and keeping business & ux goals in mind. I enjoy sharing this passion and taking an active role in guiding and helping others. I do my best to focus on teaching and promotion of standardisation across the various organisations I have been involved with.
I have over 10 years experience working across companies of all sizes.
- Abstract Engineering, Engineering Consultant
- Kalo, Lead Frontend Engineer
- Moo, Frontend Engineer
- HealthUnlocked, Lead Frontend Engineer
- Blitz Games Studios, Lead Web Tools Engineer
- Freelance, Web Developer and Designer (CityDeskSport, Atlas Hockey, CrowdControlHQ)
- Inormas Media, Designer
Crew & Cohort Lead
Implemented a Crew/Cohort structure at a fast-growing company and led a Crew (product team) through their first projects working against specific company goals.
Kalo, Freelancer Management Platform
Architected and built the Kalo frontend platform from the ground up using React, Redux, Immutable, CSS Modules. Designed in a way to be easily evolvable.
Recon, Code Intelligence
Designed and engineered tooling to provide Code Intelligence to React applications for better tooling, particularly for live design systems.
Recall, Data Management
Helped design and maintain a declarative data management solution, similar to now GraphQL, which worked against JSON-API backends.
BlitzTech Tools Suite, Game Development Software
Led architecture design and frontend development for BlitzTech tool suite working in a fastpaced agile (scrum) environment. Creating from the ground up a web driven UI for game development software.
Talks, Articles, OSS
Real World Redux
Presented at React London
CSS Modules vs CSS-in-JS
Published in Net Magazine
Your Component Ecosystem
Presented at React Europe
Just Write Components
Published on Kalo Tech Blog
Elephants, The Three Code Ilities and 2 Months with CSS Modules
Published on Personal Blog
Exploring HotKeys and Focus in React Applications
Published on Personal Blog
CSS Modules: Who, What, Where, When and Why?
Presented at Frontend London
Peter Johnston, CEO, Kalo
Chris is a machine - I would rehire him in a second. He not only has the ability to get things done and shipped incredibly efficiently, he does so while considering the bigger picture. Chris is incredibly versatile too, I was always confident he would think like a product person, not just an engineer. I couldn't recommend him higher. He built Kalo's platform to what it is today.
Adam Neilson, CTO, HealthUnlocked
Rarely have I come across such a talented front-end dev as Chris. He's phenomenally good at making complex projects look simple and difficult schedules achievable with an unparalleled command of his domain. Definitely a welcome member of my dream team to conquer the World!
Jaime Agudo, Developer, HealthUnlocked
Technical Experience Dump
11 GCSE's (2 A*'s, 7 A's, 2 B's)